"the enemy's gate is down"
Thank you for the shout-out to Ender's Game.
"the enemy's gate is down"
Keep at it! What class and main have you gone for now?My 2nd week in Overwatch- I've played about 12 hours in total and leveling up modestly. I haven't gotten a Play of the Game yet so it feels like either I am still very so-so even compared to like-leveled teammates, or my play style doesn't easily merit POTG :-/
i recently just picked this game up. Did a couple solo and got in top ten in my first run. Would love to find more people but i hardly play due to my time available mostly a little during the week or weekends. This game had my sweat palms and i haven't been like that in ages so it is pretty exciting.PlayerUnknown'sBattlegrounds - Had this since the weekend on Steam as a donation from a good friend. He wanted to do Duo and Squad runs, so needed more players.
It's fun, a bit ragged (Early Access), and immensely frustrating for me. It's unlike any other game I've played. It's up to 100 players Battle Royale. You start (free falling into the game) unarmed and run round to gear up, hopefully without dying. The Battleground randomly shrinks over time, bringing the players together.
I've had a couple of top 20 places, but haven't managed to kill anyone yet...pretty much the first person I see gets me
Battlegrounds is the best gaming experience I've had in at least the last half a decade! Its frustrating because I haven't been able to play it (or any other game) for the last 2 months, I moved into a new build early June and still haven't got internet yet! I've used up so much phone data my mobile bill has been through the roof! That and the pending case launch in late August means I've not been able to play. I'm hoping to get some time back mid September onwards if any of you guys are still playing then we can team up? ha ha sounds so nerdy!
HotDS really doesn't play well with anything other than gamepad, so a simpit would be a bit wasted.And now I really wish I had a VR simpit for House of the Dying Sun:
I'm really looking forward to the new crop of space sim (and arcade) games that have had a resurgence in parallel with VR. The aforementioned House of the Dying Sun, Elite Dangerous, Star Citizen (eventually), Everspace, Starfighter Inc, Rogue System, Infinity Battlescape (Infinity! A real blast from the past), Darkfield, Limit Theory, and probably a bunch of other's I've missed.I hope with the release of Star Citizen, good VR headsets with high resolution are available, space and race sims seem excellent candidates for VR applications.
Keep at it! What class and main have you gone for now?
Limit Theory
Josh burnt out for a while, but is back developing now and recently hired two more developers to speed up progress.Too bad its only developer has gone AWOL for a while.
Well, I did say it was arcadey.I wasn't a big fan of Eve Valkyrie, but mostly because I'm not a fan of online-only shooters in general, and the pretty awful controls (no throttle, just a 'boost' and 'brake' button, and lack of lateral thrust).
But that's exactly what they're doing. You can even download and play the iterating prototypes, today, and the space combat component is to be broken out into a separate game to be released first (Squadron 42).rather than taking the Elite: Dangerous route where they focus on one core gameplay aspect, release, and then try to add things out, they seem to want to do everything at once
I'm keeping an eye on Vox Machinae (the demo is on an old API version, so will no longer run).It would be neat to see a Heavy Gear VR game.
PGI have announced the intention to add VR support. But it's PGI, so after MWO, and the 'Transverse' farce, I'm not going to hold my breath until the game is actually released.I'm looking forward to Vox Machinae too, but as a big MW3 fan I really hope the new single-player MechWarrior game in development will have VR support.