@s7tronic Already going to replace the stock fan with an original NF-A14 in coffee and cream, because.. well see my signature
Very specifically the P8Z77-I.
I hear ya, I was shocked just these mobos seem to be North of $200 alone! Even the lesser H asus.You will certainly have a better outcome there, @Stevo_, due to my cheap bastardness lmao. I appreciate the good looks though.
Been busy for the past few weeks on a side project to practice my C programming skills on. It's a program to view 3D models and it reads several 3D file formats and planning to add some more. It's still in the early stages, simply loading a file from the command line and a viewport of the model spinning in place. Right now I'm focusing on the code that imports models. It can already load .STL models with ease and up to a few hundred megabytes large.
I want it to be something like GLC Player but with an interface that is more useful to artists and not just CAD/technical modeling to show previews of the models with different shaders, post processing effects and backdrops.
Yeah, Borland/Turbo era C is too old to make a fair comparison to the language today. New C standards were set in 1999 and 2011, and new projects rarely use '89 and '90 C standards. OpenGL was very young back then, but it's matured a lot, and still a popular API in C despite also ported to other languages. I'm using GLFW and GTK3 both modern toolkits to make windows and handle window events, written in C. (GTK lets you make complete GNOME interfaces too)Nice, but why C for a 3D models viewer? I was quite familiar with C, but from what I remember, nowadays there are more modern programing languages that can help you to doing 3D works with great windows (or x-windows) library supports.
(OK my admittedly my C knowledge is a bit old.. imagine Borland C 3.1 - 5.x era)
Yeah, Borland/Turbo era C is too old to make a fair comparison to the language today. New C standards were set in 1999 and 2011, and new projects rarely use '89 and '90 C standards. OpenGL was very young back then, but it's matured a lot, and still a popular API in C despite also ported to other languages. I'm using GLFW and GTK3 both modern toolkits to make windows and handle window events, written in C. (GTK lets you make complete GNOME interfaces too)
You know that's the only reason I didn't go with 3rd gen Ryzen - they sort of ruin the value proposition.I finally decided to do an all-AMD build of which I have started accumulating parts for. I cannot believe the cost of X570 boards. Throwing a 3600 in one doesn't make any bloody sense, but I really just can't be bothered with lower end boards.
You know that's the only reason I didn't go with 3rd gen Ryzen - they sort of ruin the value proposition.