So after dipping into the SFF world with my S4 mini build I have had the idea of a SFF Watercooled PC. My orginal idea was to attempt to modify the S4 mini to accept watercooling components. This however turned out to require to many compromises in terms of hardware and would have required many custom watercooling components. This leads me to my new case concept! A 4.98L SFF case that can accept standard mini ITX components and off the shelf watercooling components. Now there will be no fitting 120mm radiators in this case so the sole radiator with be a dual 80mm alphacool unit. While this might not allow for crazy overclocking it will allow for a more silent operation while maintaining comparable temps to air cooling without needing excessive cooling vents (the one fault I can find in the S4 mini).
The Goals for this Case:
Specifications:
Dimensions:
Material:
CPU support:
GPU support:
PSU:
Storage:
RAM:
Cooling:
Renders:
Current Prototype:
More Information will become available as development continues.
The Goals for this Case:
- Accept standard mini itx components (no thin mini itx or mini stx here)
- Accept off the shelf watercooling components such as radiator, waterblocks, fittings, etc...
- Have a footprint (when laying on its side) less then a sheet of paper
- Highly Customizable exterior color and materials
Specifications:
Dimensions:
- 250mm x 210mm x 95mm (L*W*H)
- 4.98L
Material:
- HP Fusion Jet 3D Printed Nylon or SLS Nylon
- Your choice of Wood or Acrylic side panels
CPU support:
- The sky is the limit!
GPU support:
- Mini ITX with Max PCB length of 180mm
PSU:
- Pico PSU or G-Unique PSU
- G-Unique PSU power adapter
Storage:
- One M.2 SSD
- Two 2.5" HDD/SSD
RAM:
- Standard Height RAM recommended but extended heatsink RAM can be accommodated if GPU is water-cooled.
Cooling:
- Two 80mm Fans (Recommend Noctua NF-R8 1800PWM)
- One Alphacool NexXxoS XT45 full copper dual 80mm radiator
- Small Pump required (Recommend CPU/Pump combo with max height of 36mm)
Renders:
Current Prototype:
More Information will become available as development continues.
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