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Chassis Update


I'm super excited that [USER=43]@Josh | NFC[/USER] and I agree on how cool a project this is, and he's been gracious enough to take it on. I would slap the Subscribe button on Josh's YouTube channel as well as keep your eyes on this thread. No specific timeline as I am not in a hurry and I imagine Josh would like to get the next round of S4 MINI's out the door. Anyhow, I'm floored and I am sure this thing is going to just look stunning (plus - everybody does NES color schemes anyway - let's do something a little different! :D)


Software


In the meantime, I'll share the software setup in detail here while I do some testing on the bench. There's a lot of FUD around "input lag" for example and it can certainly make or break a project like this if you're not paying attention to it. We'll try to separate what really works versus what's just hacky or a waste of time - now, keep in mind that you are not going to get to 0ms on modern hardware, so if you are a competitive Street Fighter II player you are much better served by a CRT and real console. But, for the rest of us, we're going to get I think to where you won't be able to tell the difference.


And, finally - what this game preservation stuff is about


Love or hate Kotaku, this was actually a timely and well written article that spells out a big part of what this project is about. I'm not the sort that wants to collect mountains of old physical media and hoard all of it..there are real pieces of history here that should be kept alive, and we do owe a bit of gratitude towards those that put their time and effort into dumping and cataloging old media, as well as those that are working towards 100% accuracy in emulation.


Philosophical discussion aside, I've got some more hardware showing up tomorrow, and we'll put this thing on the bench and fire it up! :thumb: