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It doesn't convey anything, it brings memories or feelings back. Those are different from one person to another because every single person are different. A same texture, color, material, smell can be joyful or painful depending on each user's life. You can't expect two people to react the same based on that and thus can't base your design on that.


A song that most find sad can makes me feel good because I have a warm memory linked to it while a joyfull song can make me feel sad if it reminds me of something painful.


I prefer textured materials as I am a tactile guy, hence I hate tactile screen and find them life-less. But a product with textured surface won't necessarily make me feel something. Feelings are personal, not universal. They are somnething precious that can't be simulated or faked, just like you can't judge a book by its cover.