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The User Manual of ML08B-H depicts a reference style cooling GPU where the hot air is forced out of the case rear by its blower. With a non reference cooling card, hot exhaust might have a hard time to exit the case and might be recirculated back as there is no rear case fan(s) for active exhaust. Purely relying on passive exhaust, this might lead to a thermal problem.Also, the Zotac 1080Ti Mini has a width of 125mm and this exceeds the max allowable width (121mm) of the chassis. Well, it is 4mm only and just maybe Silverstone is being conservative with the width restriction. You need to double check this aspect.Also, ML08B-H can handle a third 2.5'' device, depending on the length of the expansion card. It does not specify the length of the expansion card but judging from the picture, it seems to me a Zotac 1080Ti Mini is going to block the space for this third 2.5'' device. You need to double check this point as well.When you build this, maybe you can start a Build Log thread and I am sure many people will be interested to see this project becomes a reality.
The User Manual of ML08B-H depicts a reference style cooling GPU where the hot air is forced out of the case rear by its blower. With a non reference cooling card, hot exhaust might have a hard time to exit the case and might be recirculated back as there is no rear case fan(s) for active exhaust. Purely relying on passive exhaust, this might lead to a thermal problem.
Also, the Zotac 1080Ti Mini has a width of 125mm and this exceeds the max allowable width (121mm) of the chassis. Well, it is 4mm only and just maybe Silverstone is being conservative with the width restriction. You need to double check this aspect.
Also, ML08B-H can handle a third 2.5'' device, depending on the length of the expansion card. It does not specify the length of the expansion card but judging from the picture, it seems to me a Zotac 1080Ti Mini is going to block the space for this third 2.5'' device. You need to double check this point as well.
When you build this, maybe you can start a Build Log thread and I am sure many people will be interested to see this project becomes a reality.