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I would assume the purpose of the exponent is to reward going smaller in general. If there are two builds which have proportionally the same performance,  the exponent function causes the smaller one to receive a bonus.  I find this is somewhat logical for ITX desktops because the smaller you go, the more inefficient your build is,  because you have things which are standardized/ fixed in volume, requiring more extreme customization the smaller you go.


But indeed,  when the total volume is less than 1, it causes a bit crazy results. It needs a clamp on the lower bound of the volume.


I'm not sure what the best mathematical approach is, but i propose that builds with a total volume under 1L should omit the exponent from their ppl calculation.


That would still give the build above a colossal 1.3M score, but not a broken one.